Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
We are searching for a talented and experienced Gameplay Animator to join FC Gameplay in Vancouver, BC. Our ideal candidate is passionate about gameplay and advancing animation in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools.
Responsibilities:
- Curate, edit, and implement motion capture data into animation sets to push the limits of our new technologies in Motion Matching and Machine Learning.
- Work side-by-side with engineers and animators to develop new animation solutions across Gameplay
- Help design cutting-edge animation tools/pipelines for animators and designers in the animation space.
- Provide feedback and collaborate on R&D projects in other focus areas, including procedural runtime systems
- Review the animation results generated by AI models, and provide feedback for areas of improvement.
- Collaborate with partner teams to solve unique animation challenges.
- End-to-end responsibility of capturing/directing motion capture to the final implementation in-game
- Coordinate with QA and engineers to validate and maintain the high quality of our animation systems.
- Work closely with the director to understand the vision of animation in Gameplay
Qualifications:
- Proven experience as a Gameplay/Technical Animator showcased with state machines, motion matching and procedural solutions in AAA games.
- A strong understanding of animation principles and anatomy.
- Experience with managing animation pipelines and workflows.
- Experience with motion capture and retargeting.
- Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.
- Proficient in Python.
- Experience working closely with other domains - especially Designers, Engineers and Artists.
- Highly self-motivated and ability to work under tight deadlines.
- Excellent problem-solving skills. Must be able to quickly identify issues and resolve them.
Portfolio:
- All submissions must include a portfolio showing personal and professional artwork.