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Electronic Arts

Software Engineer, C++ - EA Sports

Electronic Arts
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hybrid senior full-time Southam

First indexed 28 Apr 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer, you will join us to develop the latest technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience.

This role is Hybrid based, working 3 days at our Southam, UK, office.

Responsibilities:

  • Participate with design and development of core systems
  • Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature
  • Help us increase technical innovation and excellence, optimising code for performance, scalability, and maintainability
  • Work with designers and producers to translate creative concepts into reliable software solutions
  • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the codebase
  • Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture

Qualifications:

  • 5+ years experience in software engineering, game development being desirable
  • Experience working in C++ software development at a professional level
  • Experience debugging complex bugs through multiple techniques
  • Knowledge of object-oriented programming and OO design principles
  • Understand existing and unfamiliar code and modify it
  • Experience communicating and collaborating with multiple disciplines
  • Familiarity with scripting languages e.g. Python, Lua and C#
  • Experience working on PC and either/or PlayStation and XBOX
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-Sports-FC/213820