Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer, you will join us to develop the latest technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience.
This role is Hybrid based, working 3 days at our Southam, UK, office.
Responsibilities:
- Participate with design and development of core systems
- Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature
- Help us increase technical innovation and excellence, optimising code for performance, scalability, and maintainability
- Work with designers and producers to translate creative concepts into reliable software solutions
- Be responsible for your own work, collaborating in code reviews and contributing to the quality of the codebase
- Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture
Qualifications:
- 5+ years experience in software engineering, game development being desirable
- Experience working in C++ software development at a professional level
- Experience debugging complex bugs through multiple techniques
- Knowledge of object-oriented programming and OO design principles
- Understand existing and unfamiliar code and modify it
- Experience communicating and collaborating with multiple disciplines
- Familiarity with scripting languages e.g. Python, Lua and C#
- Experience working on PC and either/or PlayStation and XBOX
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-Sports-FC/213820