Description
NVIDIA's GPU Architecture Group is seeking an outstanding Software Engineer to advance the state of the art in GPU performance tools. This role offers the opportunity to develop innovative profiling capabilities on the next-generation hardware. In this role, you will get to reshape how engineers understand and optimise the world's most advanced GPUs.
Key responsibilities include: Building innovative features for NVIDIA's GPU profiling tools from inception to execution Incorporating new hardware profiling capabilities into tools and workflows Working independently based on high-level requirements, filling in build details and making sound engineering decisions Collaborating with architects, performance engineers, and other software teams to understand requirements and deliver solutions Improving and maintaining a large, evolving codebase with high standards for quality and reliability
Requirements include: B.S., M.S., or PhD in Computer Science, Computer Engineering, or a related field (or equivalent experience) 3 years or more experience writing production software in Python and C++ Proven foundation in computer architecture and performance analysis Experience in parallel programming or accelerated computing Track record of building tools or infrastructure for other engineers, with a strong sense of what makes a great developer experience Up to date with the latest software engineering practices including AI-enabled development tooling
Preferred qualifications include: Contributions to open-source performance analysis tooling Experience as a user or creator of CPU or GPU profiling tools Experience in GPU computing or accelerated computing platforms Background with building software tools on top of hardware capabilities Familiarity with AI workloads and their performance characteristics
You will also be eligible for equity and benefits.