Description
You will be responsible for managing the production and delivery of all animation.
You will organise and supervise animators, to prioritise and deliver upon requirements, and ensure the efficient and timely delivery of high-quality assets.
Key responsibilities include:
- Maintaining effective relationships with outsource partners
- Identifying and resolving risks to both the project and outsource pipeline
- Planning and scheduling of animation tasks
- Troubleshooting and solving animation issues with all departments
- Collaborating with the Art Director to verify in-game animation quality, consistency, and iterating according to feedback
- Driving the development of rapid prototypes
- Working with Art, Tech, and Design to help define short and long-term objectives and establish workflows
- Providing mentorship and guidance to the animation team
- Managing the delicate balance between quality and delivering to aggressive deadlines
- Balancing hands-on production and animation-team management.
Requirements:
- Strong understanding of the principles of animation and character anatomy
- Hand and key animation skills in a variety of animation styles
- Proficient in Maya or 3DS MAX
- Proven experience in mentoring or leadership through the full cycle of development
- Scheduling and outsourcing experience
- Ability to take direction and impart feedback to the Animation team
- General understanding of technical and animation pipelines, including rigging and engine integration
- Broad understanding of contemporary processes and engine technology
- Experience shipping a high-quality game on mobile or console
- English language skills, proficient in Chinese is a plus
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.smartrecruiters.com/Ubisoft2/744000138242109-lead-animator