Description
As a Software Engineer on the Lattice Showcase team, you will tackle a diverse range of challenges. Your work will ensure seamless integration of Anduril products to achieve critical outcomes. You will work on a fast-paced team and have opportunities to watch your creations operate in dynamic environments.
Above all, Software Engineers at Anduril must embody a 'Whatever It Takes' mindset,executing tasks expediently, scalably, and pragmatically while prioritising the mission. You will make sound engineering decisions to deliver high-quality outcomes on time. In addition to building the software, you will work directly with customers to deploy it.
Responsibilities:
- Architect and develop the core Sand Table plugin using our Carbon extensibility framework, leveraging your expertise in both low-level C++ and high-level TypeScript
- Partner closely with artists, designers, and systems engineers to extend Sand Table's capabilities, integrating new data sources, user interactions, and visual features
- Become the subject matter expert on the Carbon extensibility layer, providing guidance and creating robust APIs that empower other teams to build upon your work
- Dive deep into the engine's C++ foundation to understand its architecture, identify extension points, and ensure your plugin code is performant and stable
- Write clean, high-performance, and maintainable code that seamlessly blends the power of a real-time engine with the flexibility of a modern scripting environment
- Diagnose and solve complex technical challenges at the intersection of the core engine, scripting layer, and artistic workflows
Required Qualifications:
- Professional experience in game engine development or a related field involving real-time 3D simulation
- Strong proficiency in C++ and experience working in large, performance-critical codebases
- Solid experience with TypeScript for scripting, tooling, or application development
- A proven ability to collaborate with cross-functional teams, including artists and engineers from other disciplines
- Ability to write clean, maintainable, and extensible code with an eye for creating robust APIs
- Excellent problem-solving skills and the ability to work effectively on ambiguous, open-ended technical tasks
- Eligible to obtain and maintain an active U.S. Secret security clearance
Preferred Qualifications:
- Direct experience creating or working with modding communities and toolkits for games
- Experience with API design and SDK development
- Familiarity with 3D math and real-time rendering concepts
- Experience shipping a AAA game title
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://job-boards.greenhouse.io/andurilindustries/jobs/4975955007