Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer I, you will develop essential internal tools and services that empower game teams and studios. You will ship full-stack features end-to-end: React frontends, NodeJS backends, and everything in between.
Reporting to the Engineering Manager, you will work inside an AI-First development culture where agentic tooling is how we build, iterate, and deliver faster than teams twice our size.
Our 24x7 live services mean on-call support is part of our responsibilities, as we support customers across broad time zones worldwide.
You will collaborate with team members to define project requirements, technical specifications, and deliverables, ensuring understanding of our goals. You will deliver quality features, identify risks and dependencies. You will write automated tests and deliver high-quality software. You will debug live incidents, even in unfamiliar territory or situations. You will participate in code reviews, contribute to documentation, and help identify opportunities for process improvement. You will use AI-powered coding agents (e.g., Claude Code, Copilot) as your primary development accelerator. You will steer AI-generated code with an attention to correctness, security, and maintainability.
This position is hybrid remote/in-office.