Description
We are looking for a Principal Gameplay Engineer to join our Fable team. As a Principal Gameplay Engineer, you will work with a subset of the gameplay engineering team to foster a highly technical and collaborative group. You will be responsible for setting team goals, ensuring delivery of work and helping shape our technology. Our ideal candidate is a proven gameplay engineer who is passionate about their craft, experienced in leading a small group of developers, and thrives off working with others.
This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
Responsibilities:
- Work with stakeholder groups to identify gameplay features and core technology requirements.
- Manage goals and ensure delivery of work for a team of engineers.
- Work with multi-discipline to understand and prioritise dependencies.
- Champion ideas and features for your team
- Planning and driving future features and seeing them to completion.
Requirements:
- 6+ years of engineering experience
- At least 1 year in a Principal or Lead level position
- Experience mentoring a team of engineers.
- High level of proficiency with C++.
- Keen collaboration and delivery mindset.
- Experience with custom, proprietary engines in a plus.
- History with single player Open World and/or RPG experiences
- Full feature ownership from planning to implementation
- A genuine passion for video games.