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Electronic Arts

Character Artist - EA Sports FC

Electronic Arts
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hybrid senior full-time $92,900 - $129,200 CAD Vancouver, British Columbia

First indexed 8 Jul 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we create amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences.

The character artist plays an important role in top-tier video game creation. In the context of our games, they create the cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing skills - able to create outstanding content with an imagination that is constantly in motion.

Responsibilities:

  • Create amazing character models based on scan data, photo references or traditional 3d means.
  • Enrich players' experience with a cast of characters and a variety of character accessories such as full body outfits, hair and headgear.

Qualifications:

  • Experienced with 3+ year of industry character creation production
  • Experience in high-fidelity 3D modeling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
  • Experience in Maya, Z-Brush and Photoshop.
  • Experience in physical materials and how to replicate them in CG.
  • Knowledgeable of PBR texture / material workflows.
  • Experience with your ability to author photo-realistic textures (Substance Painter / Designer experience is a plus).
  • Experienced in working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
  • Visualize in three-dimensions and work from limited reference material / concept art
  • Experienced in creating game resolution topology with considerations for deformation and rigging.
  • Knowledgeable in the creation of cloth and clothing and how you should match the character style.
  • Expert in high-fidelity 3D modeling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
  • Efficient in use of UV layout, and ability to edit for highest visual payoff.

Benefits:

  • Pay ranges: $92,900 - $129,200 CAD (British Columbia)
  • Vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan to regular full-time employees
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Character-Artist-EA-Sports-FC/215358