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Electronic Arts

Software Engineer I

Electronic Arts
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hybrid entry full-time Kuala Lumpur

First indexed 14 May 2026

Description

As a Mobile Engineer on the FC Mobile team, you'll help shape the foundation that powers the world's most popular mobile football experience. You'll work closely with designers, engineers, testers, and product owners to deliver reliable and scalable features.

Responsibilities: Implement and maintain client-side gameplay features and systems. Develop UI flows, menus, and in-game interactions in collaboration with UX/design teams. Write clean, modular, and maintainable code following team standards. Debug and resolve issues across devices and environments. Participate in code reviews and incorporate feedback from peers. Collaborate with backend engineers to integrate APIs and game services. Contribute to build stability and automated testing where applicable.

Qualifications: 1+ year experience in software engineering Bachelor's degree in computer science, Software Engineering, or equivalent degrees. Proficiency in object-oriented programming language such as C++, C#, or Java. Demonstrated interest in game development through a portfolio of projects, prototypes, or experiments (including personal or hobby work). Strong understanding of data structures and basic algorithms. Experience on debugging, communication, and collaboration skills. Familiarity with client-server architecture fundamentals. Familiarity with software development best practices, including Agile methodologies.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-I/214171