Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
We're seeking a Game Designer to create innovative AI systems that enhance player experiences in Battlefield. As part of the core AI team, you will solve complex design challenges and build player-focused systems in a collaborative, cross-disciplinary environment.
Responsibilities:
- Demonstrated expertise in designing and implementing AI systems for games, with a strong portfolio or shipped titles
- Advanced proficiency in game scripting languages such as Blueprints, C#, Lua, or similar
- Deep understanding of current trends in gaming, especially AI/NPC mechanics within the shooter genre
- Excellent documentation skills, with the ability to clearly communicate complex systems and design intent
- Proven ability to design holistic systems where multiple subsystems interact to create compelling gameplay experiences
- Comfortable with iterative design processes, incorporating feedback and refining systems to achieve high quality
- Experience working collaboratively with multidisciplinary teams across different locations
- Interest in or knowledge of historical combat and AI systems is a plus
Qualifications:
- Experience
- Minimum of 5 years of professional experience in game design, with a focus on game systems and AI design
- Track record of creating games or innovative game concepts, ideally within the shooter genre
- Education
- Bachelor’s degree or diploma in Game Design, Computer Science, Engineering, or a related field, or equivalent practical experience
- Additional Qualities
- Genuine passion for the Battlefield franchise and a strong desire to contribute to its ongoing success
- Experience working with behaviour trees
- Player-focused mindset, always designing with the player experience as the top priority
- Proactive in staying up-to-date with industry trends, styles, and emerging technologies in game development