Description
We're looking for an experienced Senior Gameplay Animator to join our team on an exciting short-term contract, helping bring a high-profile, well-loved AAA IP to life.
Responsibilities:
- Create high-quality, polished gameplay animations for a combat-focused experience.
- Produce believable, weighty melee combat animations that feel responsive and satisfying.
- Animate combat encounters involving player attacks, enemy reactions, finishers, and traversal where required.
- Create animations supporting Quick Time Events (QTEs) and seamlessly blend gameplay into cinematic moments.
- Collaborate closely with designers, technical animators, and engineers to iterate on gameplay feel and responsiveness.
- Work within an established animation pipeline while maintaining a high level of polish and attention to detail.
- Help define and maintain the quality bar expected of a premium AAA action title.
Requirements:
- Extensive professional experience as a Gameplay Animator on AAA console or PC titles.
- Demonstrated experience working on third-person action or combat-heavy games.
- Strong understanding of melee combat systems, timing, anticipation, impact, and character weight.
- Experience creating cinematic gameplay moments and scripted in-game events.
- Excellent keyframe animation skills with a strong eye for performance and physicality.
- Comfortable working from motion capture as well as creating bespoke keyframe animation where required.
- Strong communication skills and the ability to work independently within a collaborative team.
Bonus Skills:
- Experience working on titles similar in style to: God of War, Ghost of Yōtei, Ghost of Tsushima, The Last of Us, Uncharted.
- Technical experience with any of the following is highly desirable: Autodesk Maya, Autodesk MotionBuilder, Unreal Engine (UE4/UE5), Animation Blueprints, State Machines, and gameplay integration workflows.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://apply.workable.com/j/CC5F9E183E