Description
As a Principal Software Engineer at Aristocrat, you will play a significant role in our Agile/Scrum-based software development team, driving the creation of world-class games. This is an outstanding opportunity to join a highly ambitious team where your technical leadership will blend seamlessly with practical execution.
You will collaborate closely with engineers on complex game development projects, bringing deep expertise in C++, Object-Oriented Programming (OOP), and the Software Development Life Cycle (SDLC). Your contributions will be crucial in crafting, building, and delivering high-quality, robust, and high-performing games for current and emerging markets within timelines. This role requires strong ownership throughout the full project lifecycle, including estimation, planning, tracking, and proactive dependency management to ensure timely delivery at every achievement.
Responsibilities
- Build and develop scalable game features and a full application using Advanced C++ (11/14) and OOAD principles.
- Ensure high-quality, maintainable, and performant code through thorough reviews and optimization.
- Collaborate with multi-functional teams, including engineers, artists, designers, and mathematicians.
- Drive timely delivery of game achievements through detailed planning and proactive issue resolution.
- Lead build/code reviews/audit of multiple games, resolve bugs efficiently, and minimize rework.
- Contribute to continuous integration and maintain development guidelines.
- Mentor teams on guidelines in architecture, debugging, profiling, optimization, and code quality.
- Ensure games meet technical quality targets for stability, performance, memory, and compliance.
Qualifications
- Bachelor’s Degree or Master’s Degree or equivalent experience in Computer Science/Engineering or related field
- 10+ years of professional software engineering experience
- Gaming Industry Experience is preferable.