Ubisoft

Senior Engine Programmer

Ubisoft
office-based senior full-time Chengdu, Sichuan, China
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First indexed 9 Mar 2026

Description

About the Role

The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.

What you will do

  • Expand the engine for new requirements. Delivery results in time.
  • Profile game performance, make out solution and implement it within budget.
  • Responsible for stability and compatibility of engine. Quick response for bugs.
  • Strong ability to collaborate and communicate inside and outside team.
  • Keep an eye on new techniques. Strong self-motivation in learning.

Qualifications

  • Understand C++, data structure and algorithm quite well.
  • Familiar with multiple-thread game engine structure.
  • Having experience of game engine optimization.
  • Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.
  • Good English reading and writing skill.

Additional Information

  • Bonus Points: Console game development experience: Nintendo switch, PlayStation, Xbox, etc.
  • Good English listening and speaking skill.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.smartrecruiters.com/Ubisoft2/744000112076188-senior-engine-programmer-unannounced-project-