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NVIDIA

Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026

NVIDIA
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remote entry full-time Toronto

First indexed 18 May 2026

Description

We are seeking engineers to develop algorithms and optimizations for our LPX inference and compiler stack. You will work at the intersection of large-scale systems, compilers, and deep learning, crafting how neural network workloads map onto future NVIDIA platforms.

Key responsibilities include:

  • Building, developing, and maintaining high-performance runtime and compiler components, focusing on end-to-end inference optimization.
  • Defining and implementing mappings of large-scale inference workloads onto NVIDIA's systems.
  • Extending and integrating with NVIDIA's SW ecosystem, contributing to libraries, tooling, and interfaces that enable seamless deployment of models across platforms.
  • Benchmarking, profiling, and monitoring key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware.
  • Collaborating closely with hardware architects and design teams to feedback software observations, influence future architectures, and codesign features that unlock new performance and efficiency points.
  • Prototyping and evaluating new compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors.
  • Publishing and presenting technical work on novel compilation approaches for inference and related spatial accelerators at top-tier ML, compiler, and computer architecture venues.

Ideal candidates will have direct experience with MLIR-based compilers or other multilevel IR stacks, especially in the context of graph-based deep learning workloads.