Description
Electronic Arts is seeking a Game Design Intern to join the Battlefield Destruction Team at DICE Stockholm. As a Game Design Intern, you will work with the Principal Game Designer and a multidisciplinary team to shape connected, dynamic-world features for millions of Battlefield players.
The internship is a 6-month contract, starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.
Responsibilities:
- Learn to use Frostbite Engine and EA's proprietary tools.
- Help design, implement, and iterate on destruction and dynamic-world features emphasizing tactical value, clear player feedback, and immersive Battlefield moments.
- Ideate and document feature intent and requirements, then guide collaboration between tech design, engineering, art, audio, production, and level teams to ensure features work cohesively within the broader game.
- Participate in prototyping, playtesting, and reviews,using feedback and development constraints to refine features and content towards the Battlefield systemic gameplay vision.
Eligibility:
- Currently enrolled at a university or education provider in Sweden with a planned internship period.
- Eligible to work in Stockholm, Sweden, without visa/relocation support.
- Available to commence a full-time 6-month placement at the end of January 2027.
Requirements:
- Player-focused design thinking.
- Holistic and systemic thinking.
- Communication and collaboration.
- Curiosity.
We offer a range of benefits, including medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Game-Design-Intern/216306