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Electronic Arts

Technical Artist, UI - EA SPORTS FC

Electronic Arts
hybrid mid full-time Bucharest
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First indexed 24 Apr 2026

Description

As a Technical UI Designer at EA SPORTS FC, you will create UI content for the game, partnering with game designers, programmers, and artists to develop features using the Frostbite engine.

Responsibilities:

  • Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards.
  • Collaborate with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more.
  • Use visual programming language to implement UI logic.
  • Improve implementation based on feedback, design requirements, art, and creative direction.
  • Report to technical directors and project managers.
  • Have a collaborative and inclusive attitude.

Qualifications:

  • 3+ years of professional game development experience working with game engines.
  • Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines.
  • Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish on your own.
  • Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices.
  • Bonus experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Technical-Artist-UI-EA-SPORTS-FC/213658