Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Job Title: Lead Systems Designer – Player Progression & Reward Systems (Apex Legends)
Respawn Entertainment is looking for a passionate and experienced Lead Systems Designer to shape and evolve the player progression and reward ecosystems of Apex Legends. In this role, you will help define experiences that motivate, delight, and retain players throughout their journey in the Apex Games - balancing fun, fairness, and long-term engagement in a live service context. You will work closely with design, UX, product management, analytics, and engineering partners to drive systems that elevate the Apex Legends franchise.
Responsibilities:
- Own the design and iteration of player progression and reward systems, including leveling, challenges, and long-term engagement loops
- Create high-level documentation that clarifies the vision and goals of various systems and how they interact with other parts of the game
- Write detailed design documents that fuels implementation and fully works out the nuances of progression systems
- Create progression system models in tools like Excel, Google Sheets, or languages like Python to iterate on and balance complex and interconnected systems
- Partner with cross-functional teams to build, ship, and scale player-centric systems that support key game goals
- Use data, player insights, and live performance to inform decisions and continuously improve system outcomes
- Communicate designs, goals, and trade-offs clearly while advocating for player-first, high-quality experiences
Qualifications:
- 10+ years of systems design experience on live service games, with demonstrable work on progression and/or reward systems
- Strong collaboration skills and experience communicating design intent to cross-disciplinary teams
- Deep understanding of live service engagement loops, player motivation models, and meta-progression frameworks
- Expertise in game progression and the under the hood work drives it
- Experience leveraging analytics and player feedback to iterate and improve system outcomes
- Ability to create high-quality design documents and prototypes that clearly articulate goals, success metrics, and implementation assumptions
- Passion for competitive and live service games, especially Apex Legends and similar titles
- Competitive multiplayer experience
- Familiarity with balancing economies, player retention mechanics, or incentive structures
- Experience with scripting, data tools, or technical implementation that enables rapid prototyping and iteration of systems