Description
Join Razer, a global organisation on a mission to revolutionize gaming. As a Senior Character Designer on a 6-month contract, you will conceive and lead the creation of new avatars from scratch, defining their identity, backstory, and visual world.
Job Responsibilities
As a creative leader, you will own the visual pipeline from concept art to animation and marketplace skins. You will work with an external production studio and internal narrative teams to ensure characters feel right in the software.
Key responsibilities include:
- Defining new companion avatars, including their identity, backstory, and aesthetic world
- Creating character bibles as canonical references for downstream work
- Directing visual design, animation, and skin creation
- Working with external studios for asset development and reviewing deliverables
- Validating character behavior in the engine to ensure consistency with the character design
Pre-Requisites
Requirements include:
- A background in character design, art direction, or creative direction, ideally in games, animation, or interactive entertainment
- Ability to think in both identity and visuals, articulating a character's values, emotional register, and role in a user's life
- Experience directing external studios or production houses
- Understanding of avatar characters and their differences from game characters
- Opinionated about animation as character expression
- Comfortable reviewing AI-generated conversations to assess character coherence
Education & Experience
A BA/BS from an accredited educational institution or equivalent experience is required.
Travel Requirements
Normally, no travel is required.