Description
Electronic Arts is looking for a talented and detail-oriented UI Artist to create visually compelling and intuitive player experiences for our mobile games. This role combines strong artistic execution with hands-on implementation inside Unity, requiring close collaboration with UX Designers, Game Designers, Artists, and Engineers.
Responsibilities:
- Create high-quality UI assets, including HUDs, menus, icons, rewards, popups, stores, progression screens, and other in-game interface elements.
- Design and implement UI screens, layouts, and visual elements within Unity while maintaining visual fidelity and functionality.
- Collaborate closely with UX Designers to translate wireframes, player flows, and interaction requirements into polished player-facing experiences.
- Work with Game Designers, Artists, and Engineers to ensure UI supports gameplay goals and technical requirements.
- Implement responsive UI layouts using Unity UGUI, Canvas systems, Anchors, Layout Groups, and Prefab workflows.
- Prepare production-ready assets with proper slicing, optimization, naming conventions, and export pipelines.
- Create and support UI animations, transitions, and visual polish to enhance the player experience.
- Ensure UI consistency across a wide range of mobile devices, resolutions, and aspect ratios.
- Support UI asset integration and management using Unity Addressables and established production workflows.
- Maintain organized project files, prefabs, documentation, and UI libraries to support efficient team collaboration.
- Identify, troubleshoot, and resolve UI-related visual, functional, and implementation issues.
- Optimize UI assets and layouts for mobile performance, memory usage, and scalability.
- Contribute to improving UI pipelines, workflows, and best practices across the team.
Qualifications:
- 8+ years of experience in UI Art, Game UI Design, or UI implementation within the games industry.
- Strong visual design fundamentals, including composition, hierarchy, typography, color theory, layout design, and visual communication.
- Proficiency in Photoshop, Illustrator, Figma, and Unity.
- Strong experience implementing UI using Unity UGUI, including Canvas systems, Anchors, Layout Groups, and responsive UI workflows.
- Experience creating and maintaining UI Prefabs and reusable UI components.
- Familiarity with Unity Addressable and UI asset management workflows.
- Experience collaborating with UX Designers to translate wireframes, user journeys, and interaction designs into polished in-game experiences.
- Understanding of UI animation, transitions, optimization, and production constraints.
- Experience supporting UI across multiple mobile resolutions, aspect ratios, and device specifications.
- Strong problem-solving, communication, and collaboration skills.
- Ability to balance artistic quality with technical and production requirements.
Nice to Have:
- Experience shipping mobile free-to-play or live-service games.
- Familiarity with motion graphics, UI VFX, or interactive animation workflows.
- Basic C# scripting knowledge related to Unity UI systems.
- Experience designing rewards, progression, inventory, store, economy, or monetization-related UI.
- Knowledge of accessibility, usability, and mobile UX best practices.
- Experience working in Agile development environments.
What You'll Bring:
- Strong artistic sensibility with exceptional attention to detail.
- Passion for creating intuitive, engaging, and visually appealing player experiences.
- Ability to balance aesthetics, usability, and technical constraints.
- Ownership mindset with a proactive approach to problem-solving.
- Strong collaboration skills and the ability to work effectively across multiple disciplines.
- Curiosity, adaptability, and a desire to continuously improve both craft and workflow.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/UI-Artist-II/214826