Description
As a Senior Software Engineer, Engine Systems, you will report to Principal Technical Director and build the foundational technology that powers Apex Legends. You will design and maintain core engine systems across physics, memory, input, and platform layers. You will partner with cross-disciplinary teams to deliver scalable systems that improve performance, stability, and player experience in a live service environment.
Responsibilities:
- Design and maintain core engine systems across multiple domains
- Own cross-cutting technical initiatives from design to release
- Optimise memory, CPU, and bandwidth across gameplay systems
- Debug and resolve complex issues in large-scale codebases
- Integrate platform and partner technologies into the engine
- Collaborate with design, art, and audio on feature development
- Mentor engineers through code reviews and technical guidance
Qualifications:
- 8+ years developing game engine or systems-level code
- Strong C/C++ experience in performance-critical systems
- Experience working in large, shared codebases
- Shipped at least one AAA game on console or PC
- Experience optimising memory, CPU, or runtime performance
- Experience developing on Sony, Microsoft, or Nintendo platforms
- Strong understanding of 3D math or simulation systems
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Senior-Software-Engineer-Foundations-Apex-Legends/212117