Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
We’re looking for a Senior Software Engineer (Gameplay AI) to join our team. The ideal candidate is a passionate and experienced developer who thrives in collaborative environments, excels at solving complex technical challenges, and is eager to shape the future of AI technology in the Battlefield franchise. You will collaborate with engineers, designers, and technical leaders to build scalable AI technology, and support innovation across current and future Battlefield titles. You are motivated by seeing your work impact millions of players and enjoy mentoring others while pushing the boundaries of gameplay AI.
Responsibilities
- Implement gameplay AI features in partnership with the AI Design team.
- Develop new AI technology and improve existing Battlefield AI systems.
- Contribute to shared AI technology used across multiple Battlefield projects.
- Collaborate with cross-functional teams to deliver reliable AI features.
- Mentor engineers through technical guidance, reviews, and knowledge sharing.
Required Skills and Experience
- Minimum of 5 years of professional experience in video games development or equivalent software development experience.
- Experience developing gameplay systems in C++.
- Experience with AI systems such as behavior trees, goal-oriented action planning and pathfinding algorithms.
- Experience debugging, profiling, and optimizing performance-critical code.
- Experience working within large-scale game development environments.