Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Join EA’s world-class Intern Experience! Connect, learn, and grow through immersive onboarding, hands-on work, and curated events designed to help you thrive. Along the way, you’ll build skills, form connections with interns across the company, and have fun alongside future industry leaders. Learn more: Early Careers - Official EA Site
Frostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
This is a hybrid / in-office role located in Orlando, FL, and you will report to a Development Director on the Frostbite team.
Responsibilities:
- Work directly with software development and quality assurance teams to add or improve functionality in areas such as Animation or UI for the Frostbite engine.
- Work with engineers on the team to learn patterns and designs that are used.
- Investigate and fix bugs in our code base.
- Attend team meetings and present progress information.
Qualifications:
- Pursuing a master's degree in a related field.
- Experience with C#, C++ or similar object-oriented language.
- Experience debugging applications with Visual Studio.