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Electronic Arts

Software Engineer II - Gameplay Services

Electronic Arts
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hybrid mid full-time $104,500 - $142,800 CAD Vancouver

First indexed 5 Jun 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Infrastructure & Platform Services builds and runs the technology foundation for EA’s games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.

The Gameplay Services Team develops services and SDKs in collaboration with EA's game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking. As a Backend Software Engineer, you will build scalable, distributed server-side systems that provide functionality to our millions of customers and work on creative improvements to keep our systems at top-notch performance. You will report to the Senior Software Engineering Manager.

Responsibilities:

  • Design brand new services covering all aspects from storage to application logic to management console.
  • Enhance and add features to existing systems.
  • Research and select new best-of-breed technologies to meet challenging requirements.
  • Optimize performance and scalability of server systems.
  • Be a part of the full product cycle for our products, from design and testing to deployment and supporting our LIVE environments and our game team customers.

Qualifications:

  • 3+ years hands-on experience Java/Kotlin and Microservices.
  • Expertise with relational or NoSQL database.
  • Experience with stress-testing and performance-tuning and optimization.
  • Experience debugging and optimization experience in a multi-threaded environment.
  • Experience troubleshooting and mitigating issues in live environments.

Bonus:

  • Experience with high traffic services and highly scalable, distributed systems.
  • Experience with scalable data storage, streaming and processing technologies such as Postgres, Cassandra, Apache Kafka, Spark.
  • Experience with cloud computing products such as AWS EC2, ElastiCache, and ELB.
  • Experience with technologies such as Docker, Kubernetes, Terraform and Redis.
  • Experience working within the games industry.
  • Knowledge of Google gRPC and protobuf.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer/212624