Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
The Role: Game Writer owns sections of the narrative under the guidance of the Narrative Director. You will deliver narrative content for portions of the game by collaborating with design and other narrative writers. You will report to the Design Line Director. You will be hybrid or on-site at the Vancouver Great Northern Way studio.
Responsibilities:
- Collaborate with other writers and the design team on creating content for live service
- Align with the Narrative Director and deliver narrative for large content updates
- Provide feedback to other writers on the team
- Generate outlines, story treatments, character descriptions, scene breakdowns, and other support materials
- Work closely with the core design team to develop a strong creative relationship between the game’s mechanics, design, and structure, and the narrative/story
- Ensure story quality and consistency across the world of the game
- Identify narrative problems and brainstorm creative solutions
What We Are Looking For:
- 3+ years of experience in a professional writing role within the games industry
- College degree in screenwriting, creative writing, or similar; or equivalent professional experience
- Superb verbal and written communication skills
- Ability to write creative characters, dialogue, and scenes
- Organized, deadline-driven work ethic
- Enthusiasm for direction in a team-based, self-starting environment
- Excellent knowledge of English grammar and professional editing
- Solid understanding of games and game development
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
\\\ British Columbia (depending on location e.g. Vancouver vs. Victoria) \\$92,900 - $129,200 CAD
Pay is just one part of the overall compensation at EA.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.