Description
Game Designer I
Role Overview
We're looking for a Game Designer I to help craft engaging game content and features and support the delivery of high-quality live ops experiences for our players. In this role, you will own small to mid-sized assignments, collaborate across disciplines, and contribute to shaping the systems, content, and experiences that bring our game to life in a live-service environment.
What You'll Do
- Play the game and become an expert in the game.
- Create and tune IP-correct content that yields accessible yet deep experiences for players.
- Build new units, gear, and events for players by using internal tools and editing game data in XML directly.
- Partner with other disciplines to ensure your content and features are delivered to the highest quality.
- Work within existing systems and expand on them, including integrating feedback from user experience testing.
- Guide change through research and live data.
What You Bring
- 3+ years of game design experience.
- Experience working on mobile F2P games from concept through live service.
- Proficiency in at least one core design/content domain, with developing skills across features, systems, or live ops.
- Ability to prototype, tune, and iterate content and features to meet design goals and KPIs.
- Demonstrable content creation skills.
- Remain current on industry trends, including new game genres, new game design methods, and new platforms.
- Understanding of player motivations, pacing, game balance, and live-service content expectations.
Nice to Have
- Unity, Perforce and scripting experience preferred.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Game-Designer-I/213538