Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
We are looking for a Pipeline/Engine Software Engineer to join the EA Shanghai Studio for FC Mobile project. You will develop our software tools that empower us in mobile game development, integrate tools and third-party packages with existing development pipelines and engines, troubleshoot and resolve issues related to pipeline tools and engines, and provide design, implementation, usage documentation and training.
Responsibilities:
- Develop software tools that empower us in mobile game development
- Integrate tools and third-party packages with existing development pipelines and engines
- Troubleshoot and resolve issues related to pipeline tools and engines
- Provide design, implementation, usage documentation and training
Qualifications:
- Minimum 3 years in C/C++ programming language
- Minimum 3 years in game engine/client, pipeline tool development
- Understanding data structure, software architecture and design patterns
- Proficiency in Python and C#
- Experience in mobile systems and app development
- Working knowledge of SQL query and database
- Familiar with CI/CD platforms, e.g., Jenkins or TeamCity