Description
We are looking for a Senior 3D artist to evaluate, shape, and showcase AI-enabled workflows for 3D content creation, including models, environments, and scene development. You will use internal and external AI tools to create high-quality exploratory content that shows emerging capabilities beyond current production constraints. This is a 12-month temporary full-time role and will be hybrid onsite/remote at our Vancouver or Montreal studio.
Responsibilities: Work with AI-assisted workflows for modelling, environments, materials, and scene assembly Create 3D models, textures, environments, or small scenes demonstrating AI-assisted pipelines Develop examples aligned with real-world production use cases Define quality benchmarks and best practices for AI-assisted 3D content Create guides, walkthroughs, and sample projects for internal teams Present workflows and findings through demos and documentation Evaluate output quality, performance impact, and production viability within real-time constraints Deliver structured feedback to product and engineering teams with specific improvement recommendations
Qualifications: Required 6+ years of experience as a 3D artist in games, film, or related industries Expertise in environment art, modelling (hard surface or organic), or scene assembly Portfolio demonstrating high-quality work and end-to-end asset or environment creation Experience working with real-time engines and production pipelines (e.g., optimization, lighting, materials) Experience evaluating or integrating new tools into 3D workflows
Nice to Have Experience with AI-assisted or procedural 3D tools Experience building small interactive or playable scenes Experience creating internal documentation or training materials