Description
As a Technical Art Director at Ubisoft Montréal in the CCTG Imaginiarum team, you will help production teams integrate generative artificial intelligence into their workflows.
You will serve as a technical resource for generative artificial intelligence tools used by production teams, track technology developments, and contribute to the team’s technical direction.
Your responsibilities will include:
- Assessing the feasibility of production requests and recommending suitable solutions
- Defining and sharing good practices for using generative artificial intelligence
- Understanding team needs and proposing solutions that account for production constraints
- Identifying workflow improvements and prioritizing initiatives by their value and impact
- Helping users adopt tools and building confidence in using them
- Presenting new tools and sharing practices across teams
- Explaining technical concepts clearly to users
- Working with Product, Development, and Production teams on integration needs
To be successful in this role, you will need:
- Experience in game, film, visual effects, or animation production, or a related field, including an understanding of deadlines, quality, and performance needs
- Familiarity with game engines and technical art workflows; technical art experience is an asset
- Experience with generative artificial intelligence tools in production, or a strong interest in applying them to production needs
- Knowledge of generative artificial intelligence models and platforms, including open-source and proprietary options and concepts such as LoRA and ControlNet
- Experience with ComfyUI, Houdini, or another node-based system
- Technical and artistic judgment and the ability to explain complex topics to different audiences
- A thoughtful approach to focused initiatives, teamwork, and continuous learning, including when production is under pressure
- Experience in a small or mid-sized studio as an asset