Description
As a Technical Graphic Director at Ubisoft Montreal in the CCTG Imaginarium team, you will help production teams integrate generative artificial intelligence into their workflows.
You will serve as a technical reference for generative AI tools used in production, monitor technological developments, and contribute to the team's technical direction.
Key responsibilities include:
- Evaluating the feasibility of requests and recommending adapted solutions
- Defining and sharing best practices for using generative AI
- Understanding team needs and proposing solutions tailored to production constraints
- Identifying improvements to workflows and prioritising initiatives based on their value and impact
- Supporting users in adopting new tools and presenting new tools and useful practices to teams
- Clearly explaining technical concepts to tool users
- Collaborating with Product, Development, and Production teams on integration needs
Requirements:
- Experience in video game production, film, visual effects, or animation, or a related field, with an understanding of deadline, quality, and performance requirements
- Knowledge of game engines and technical artist workflows; experience in technical art is an asset
- Experience with generative AI tools in production, or a strong interest in their applications
- Familiarity with generative AI models and platforms, including open-source and proprietary solutions, and concepts like LoRA and ControlNet
- Experience with ComfyUI, Houdini, or another nodal system
- Strong technical and artistic judgment, with the ability to explain complex topics to various audiences
- A thoughtful approach to targeted mandates, teamwork, and continuous learning, even under production pressure
- Experience in a small or medium-sized studio is an asset