Description
As an Associate Technical Director - Design at Ubisoft Montreal, you will support the technical vision and production flows related to game systems and content configuration.
You will collaborate with multidisciplinary teams to create scalable solutions, improve work methods, and ensure the reliability of data structures supporting large-scale content production for the Siege project.
Responsibilities:
- Create and maintain MTX templates for customisation elements in development
- Define and document reusable data structures for scalable content production
- Identify opportunities to develop tools and automation to improve workflow efficiency and data configuration
- Contribute to sustainable and scalable production practices related to game systems and content flows
- Manage multidisciplinary data configuration needs outside of animation, audio, and graphics
- Collaborate with multiple teams to support feature integration and technical configuration needs
- Support the artificial intelligence team in configuring necessary data for deploying AI bots on game maps
- Act as a point of contact for shared configuration flows and production support
- Contribute to knowledge sharing and alignment with Design technical directions for the Siege project globally
- Foster common standards and a collaborative approach to problem-solving between studios
Qualifications:
- Experience with technical workflows, data configuration, or production pipelines in video game development
- Knowledge of customisation content flows, scalable data structures, or technical production processes
- Ability to write and maintain clear technical documentation
- Understanding of tool-related practices, automation, and workflow optimisation
- Strong interpersonal skills for collaborating with multidisciplinary and international teams
- Organisational skills and good priority management in a production environment
- Problem-solving approach focused on practical and scalable solutions
- Mastery of English required for collaborating with international teams and using technical documentation primarily available in English