Description
As a Technical Graphic Director at Ubisoft Montreal, you will provide advanced technical expertise in graphic rendering and systems to support project vision and production quality.
You will work closely with direction, programming, and creative teams to ensure technical feasibility of visual features in the project engine, Unreal.
Your responsibilities include:
- Collaborating with direction teams to define technical vision and assess feasibility of graphic features
- Supervising and mentoring a team of three technical artists and one senior technical artist
- Developing and maintaining technical solutions in Unreal to support visual objectives and production needs
- Evaluating constraints related to graphic rendering, memory, performance, and graphic systems to recommend adapted solutions
- Designing, improving, or integrating tools and workflows to support artistic and technical production chains
- Supporting creation and programming teams in resolving complex technical problems
- Defining and maintaining technical standards, best practices, and reference documentation
- Preparing technical reports and recommending improvements to graphic production processes
- Conducting technological watch to identify relevant developments for the project and sharing learnings with teams
- Participating in recruitment, mentorship, and development of technical artistic team talents