Description
d3t, part of Keywords Studios Group, is at the forefront of videogame technology and creativity. They work on multiple exciting projects, including EA SPORTS FC™ 26, Hogwarts Legacy, and Marvel’s Guardians of the Galaxy.
The Technical Artist role is a 12-month fixed-term contract, based in either Daresbury or Newcastle, with a hybrid working pattern of 3 days in-studio and 2 days remote.
Responsibilities:
- Establish and maintain project art pipelines
- Support art and animation teams
- Create and integrate in-house toolsets
- Ensure artwork meets performance guidelines
- Collaborate with artists to improve asset performance
- Maintain guidelines and standards
- Stay updated with industry advancements
- Share knowledge with the art team
- Mentor team members
Requirements:
- Experience with real-time game art and modern rendering techniques
- Proficiency in Maya and/or 3DS Max and Python
- Strong communication and organisation skills
- Understanding of console hardware limitations
- Problem-solving skills
- Flexibility and adaptability
Desirable skills:
- Knowledge of other scripting languages
- Maya API and C++/C# programming
- Familiarity with Unreal Engine or Unity
- Materials/shaders and PBR workflow knowledge
- Published titles experience
Benefits:
- 22 days holiday + 3 Festive Studio Closure + Bank Holidays
- Company Pension Scheme
- Flexible Working Hours
- Private Medical Insurance Scheme
- Anti-crunch ethos
- Professional, fun, and supportive working environment
- Free Parking
- Company Socials, Monthly Lunches + Annual d3t Events
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