Description
d3t, part of Keywords Studios Group, is a videogame technology and creativity studio that delivers experienced co-development services to AAA clients.
We are looking for a Senior Technical Artist to help us redefine what's possible in game development.
The role involves establishing and maintaining project art pipelines, supporting the art and animation team, creating and integrating in-house toolsets, and ensuring artwork meets performance guidelines.
Responsibilities:
- Establish and maintain project art pipelines from inception to project completion
- Support art and animation team requirements and resolve technical issues
- Create and integrate in-house toolsets and materials/shaders
- Ensure artwork meets memory and frame rate guidelines through performance profiling
- Collaborate with artists to improve asset performance while maintaining visual fidelity
- Take ownership of specific game features when required
- Ensure artwork adheres to guidelines and naming conventions
- Stay updated with industry advancements and share knowledge with the art team
- Contribute to tutorials, documents, and technical guides to improve art pipeline efficiency
- Manage tasks, update Jira, and communicate progress
- Advise Technical Art Leadership on resourcing concerns and production risks
- Mentor and encourage other Technical Art Team members
Requirements:
- Enjoy technical challenges and constraints of real-time game art
- Performance and quality focused
- Excellent working knowledge of Maya and/or 3DS Max and Python
- Excellent communication and organisation skills
- Evidence of leadership or role modelling in an intermediate art role
- Ability to create materials/shaders and understand PBR workflow
- Excellent understanding of console hardware limitations
- Practical and methodical approach to problem-solving
- Flexible and calm approach to change
- Strong knowledge of modern game engines like Unreal Engine or Unity
Desirable Skills:
- Knowledge of other scripting languages
- Knowledge of Maya API and programming in C++ or C#
- Understanding of various development tools and software
Benefits:
- 22 days holiday + 3 Festive Studio Closure + Bank Holidays
- Company Pension Scheme
- Flexible Working Hours
- Private Medical Insurance Scheme
- Anti-crunch ethos and professional working environment
- Free Parking
- Company Socials and events
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