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From the employer's careers site First seen 11 Nov 2026

Senior Level Designer - Electric Square

Keywords Studios United Kingdom Remote senior contract

The employer hasn't listed a salary.

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Description

At Electric Square, we understand that the worlds we build are pivotal to the success of our games and the enjoyment of our players. With our diverse portfolio, which includes acclaimed titles such as Tomb Raiders: Legacy of Atlantis, Diablo 4, Lords of the Fallen, Battlefield 2042, and several other exciting AAA console games currently in progress, we strive to deliver unforgettable gaming experiences.

We are looking for an accomplished, enthusiastic, and self-motivated Senior Level Designer to join our Brighton-based team working on an exciting, critically acclaimed franchise.

A Senior Level Designer at Electric Square:

  • Strives to achieve the level design goals for the game
  • Creates clear and concise level design documentation
  • Pitches level ideas and improvements in a clear and digestible way
  • Plans and implements metric conforming level blockouts in-engine
  • Works in close collaboration with other disciplines to ensure features, assets, and visual language are well considered and successfully integrated into the level
  • Maintains and balances the flow and readability of levels
  • Confident in solving problems by working with other departments
  • Communicates effectively with others to align, playtest, iterate, and improve levels
  • Reflects on and acts accordingly to feedback

Requirements

  • 5+ years of professional experience as a designer working on levels
  • Worked on at least one AAA FPS title
  • Expertise in level design concepts and level layouts
  • Experience of combat and encounter design
  • Strong proficiency in design tools used in UE5 or equivalent proprietary game engine
  • Experience in the level blockout phase, understanding feature requirements, and building spaces that support mechanics
  • Knowledge of various support tools such as Miro, Jira and Confluence
  • Excellent bug diagnosis and debugging skills
  • Confident 3D level blockout & prototyping skills
  • Strong collaborative and interpersonal skills
  • Excellent verbal and written communication skills
  • Comfortable with asking for and providing feedback
  • Able to manage time and workload effectively
  • Self-motivated and takes initiative

Desirable

  • Experience of melee and ranged combat
  • Experience with cinematic set-pieces

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Skills

Required

  • level design
  • UE5
  • Miro
  • Jira
  • Confluence
  • 3D level blockout
  • prototyping
  • collaborative skills
  • verbal communication
  • written communication
  • bug diagnosis
  • debugging

Nice to have

  • melee combat
  • ranged combat
  • cinematic set-pieces
Apply on Keywords Studios