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From the employer's careers site First seen 27 Oct 2026

Character Artist - EA Sports FC

The employer hasn't listed a salary.

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Description

We are seeking a Character Artist to join our EA SPORTS ART team, which is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects.

The Character Artist plays a crucial role in top-tier video game creation, specifically creating the cast of characters that populate the game universe. As a Character Artist, you will be responsible for designing and creating 3D models, textures, and materials for characters and accessories.

Responsibilities:

  • Create high-quality 3D models, textures, and materials for characters and accessories
  • Work with scan data, photo references, or traditional 3D means to create character models
  • Collaborate with the development team to ensure consistency and quality of character assets
  • Stay up-to-date with industry trends and best practices in character creation

Qualifications:

  • 3+ years of industry experience in character creation production
  • Expertise in high-fidelity 3D modeling/sculpting techniques, high-poly to low-poly surface/detail baking, and PBR texture/material workflows
  • Proficiency in Maya, Z-Brush, and Photoshop
  • Experience with physical materials and replicating them in CG
  • Knowledge of photo-realistic texture authoring (Substance Painter/Designer experience is a plus)
  • Experience working with content-driven game engines (e.g., Unreal, Frostbite, Unity)
  • Strong visualization skills and ability to work from limited reference material/concept art
  • Portfolio requirements: photo-real character modeling and texturing, including hair, clothing, anatomy, and likeness, with UV layout and all maps

Benefits:

  • Comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more
  • Flexible work arrangements, including hybrid work options
  • Opportunities for growth and professional development

At Electronic Arts, we value diversity and inclusion. We are committed to creating an environment where everyone can thrive and make a meaningful contribution.

Skills

Required

  • 3D modeling
  • sculpting
  • texturing
  • Maya
  • Z-Brush
  • Photoshop
  • PBR texture/material workflows
  • physical materials
  • CG replication
  • photo-realistic texture authoring
  • Substance Painter
  • Designer
  • Unreal
  • Frostbite
  • Unity

Nice to have

  • Concept to model experience
  • UV layout editing

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/es_ES/careers/JobDetail/Associate-Character-Artist-EA-Sports-FC/215358

Apply on Electronic Arts