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From the employer's careers site First seen 17 Oct 2026 · Still live on 27 Oct 2026

Senior Software Engineer (Devops)

Electronic Arts Austin, Texas Hybrid senior full-time

Salary

$141,400 - $204,400 CAD per year

Apply on Electronic Arts

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. We build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams.

This is a hybrid role based in Vancouver or Austin. You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform.

Responsibilities

  • Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab)
  • Write automation in C#, PowerShell, Bash, or similar
  • Troubleshoot build failures and improve performance
  • Support Git-based workflows (Perforce is a plus)
  • Automate infrastructure using Terraform, Packer, Ansible, or Chef
  • Partner with us to improve reliability, observability, and developer workflows
  • Contribute to incident response and continuous system improvements

Requirements

  • 7+ years as a Software Engineer, with increasing levels of responsibility.
  • Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms).
  • Experience with CI/CD principles and workflows.
  • Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar).
  • Experience with cloud platforms (AWS, GCP, or Azure).
  • Familiarity with infrastructure-as-code and configuration management tools.
  • Strong problem-solving skills, with the ability to identify risks and propose practical solutions.
  • Clear communication skills and the ability to work effectively in a hybrid, collaborative environment.

Benefits

  • The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits.
  • Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
  • For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Skills

Required

Nice to have

  • Perforce

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/en_US/careers/JobDetail/Sr-Software-Engineer/213535

Apply on Electronic Arts