Description
NVIDIA is seeking a Senior Engineering Manager to lead the Graphics APIs and Platforms team. The team focuses on console graphics, compute-based graphics, and Slang. You will own the team's technical direction and delivery, advancing graphics drivers, platform software, and shading language capabilities for current and next-generation GPUs.
Responsibilities:
- Lead and develop the engineering team responsible for console graphics platforms, compute-based graphics, and Slang.
- Own the team's technical roadmap, priorities, quality, and delivery commitments.
- Advance graphics APIs and shading language capabilities to support the growing role of compute and AI in graphics.
- Drive production delivery, from hardware enablement and driver development through performance optimization, validation, and release.
- Work with GPU architects, platform teams, and console partners to define requirements and resolve challenging hardware/software integration problems.
- Strengthen the team through hiring, mentoring, and better engineering practices, including AI-assisted and agentic development.
Requirements:
- Bachelor's degree or higher in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
- 10+ overall years of experience in graphics, GPU, or system software engineering, including 4+ years leading engineering teams.
- Deep expertise in graphics system software, with a strong background in drivers, runtimes, or graphics API implementations.
- Strong understanding of GPU architecture, graphics and compute pipelines, and how software interacts with hardware.
- Strong C/C++ programming background and experience debugging complex systems across software and hardware boundaries.
- Proven success developing engineers and leading teams that ship production-quality software.
- Hands-on experience with agentic development workflows and sound judgment about applying them to system software engineering.
- Clear communication, strong technical judgment, and disciplined execution across team boundaries.
Preferred Qualifications:
- Experience managing technical relationships with console or platform partners and leading system software delivery from requirements through integration, validation, and production release.
- Experience leading an open source software project, including technical direction, releases, and collaboration with external contributors.
- Deep knowledge of Vulkan, Direct3D, OpenGL, or CUDA, including driver internals and performance optimization.
- Experience with compute-based graphics pipelines, shader compilers, Slang, or shading language design.
- Experience with GPU bring-up, pre-silicon development, or hardware/software co-design.
Benefits:
- Competitive salaries
- Generous benefits package (visit www.nvidiabenefits.com)
- Equity eligibility
Salary Range:
- 272,000 USD - 431,250 USD per year