Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles.
As part of EA SPORTS Tech, the Technical Art Team helps push audio/visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
As an Audio Technical Artist with Sports Tech, your focus is on creating shareable, future-facing tech and content systems and performant artist workflows. You will be collaborating with game teams, central tech staff and the community at large on the future of audio for the organization. You are a key component of the local and global audio communities - you identify risks, share solutions, seek help internally and externally and contribute with a positive, inclusive attitude. You work with and between game teams and our central team and help identify the needs of our game teams, as well as collaborate on prioritization of work we complete centrally.
Responsibilities
- Build audio runtime systems with visual programming and other engine scripting languages
- Optimize and debug runtime audio data to work and fit within modern console limitations
- Collaborate with game and central teams on building company-spanning audio standards, pipelines and shared systems
- Support artists by understanding their needs and developing/improving their workflows
- Document and communicate system designs, data structures, best practices, and project successes and risks to partner team members and the greater EA community
Qualifications
A developer with demonstrable technical and audio runtime expertise.
- 3+ years of technical experience (e.g. developing games, software tools, or other runtime systems or technologies)
- 3+ years of experience in audio production or audio tool development (e.g. game audio, plugin or audio software development, music production, editing, sound design etc.)
- Professional media or tool production experience (game development, movie production, software development or other multimedia production/support experience)
- Experience with both visual programming and text-based scripting/coding languages, with expert-level experience in at least one language (e.g. MaxMSP, PureData, Python, C#, C++, JavaScript etc.)
- Experience debugging workflows, pipelines or runtime systems or assets
- Experience in content/data management
- Experience developing pipelines and workflows
- Interest or experience in acoustics, music production or any audio production/post-production, theory or practical application
- Creative mindset with focus on how to improve product quality and team productivity
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES \* British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD
Pay is just one part of the overall compensation at EA.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.
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