Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
We are looking for a Principal Technical Designer to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Game Design Director.
Responsibilities:
- Establish and maintain design standards: Develop comprehensive guidelines and best practices for design implementation in Frostbite, ensuring consistency and high quality across the project.
- Create templates: Design and implement reusable templates that improve development efficiencies and encourage creative experimentation among the design team.
- Integration and collaboration: Work with the World design team to integrate gameplay features into the game world.
- Tool development collaboration: Collaborate with engineers to refine tools that empower designers, ensuring a seamless workflow and maintaining performance standards.
- Technical support and mentorship: Provide ongoing support to the design team in the implementation of complex gameplay sequences and mechanics.
- Documentation: Maintain detailed documentation of Frostbite standards, templates, and best practices to ensure knowledge sharing and consistency across the team.
Qualifications:
- 5+ years of experience as a technically-oriented game designer, with multiplayer experience
- Strong expertise in visual scripting, and implementing with game editors like Frostbite or Unreal
- Proficient at debugging
- Solid understanding of mass-market appeal, and the ability to innovate within it
- Enjoy creative problem-solving, and value respectful feedback processes
- Understand the importance of documentation, teaching others, and knowledge-sharing
- Broad taste in games
Valuable Additional Skills:
- Degree in computer science or similar
- Experience working on Open World games
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees.
For more fresh new jobs, check out yubhub.co.