
Electronic Arts has 366 indexed roles weighted toward engineering across Canada.
| Skill | Postings | This co. | Peer avg | LQ | Required |
|---|---|---|---|---|---|
| Python | 83 | 22.7% | 2.9% | 7.71× | 88% |
| Unity | 33 | 9% | 2.9% | 3.07× | 82% |
| Figma | 23 | 6.3% | 2.9% | 2.14× | 87% |
| Unreal | 21 | 5.7% | 2.9% | 1.95× | 86% |
| Data Analysis | 40 | 10.9% | 5.9% | 1.86× | 93% |
| Photoshop | 16 | 4.4% | 2.9% | 1.49× | 94% |
| C# | 32 | 8.7% | 5.9% | 1.49× | 75% |
| AWS | 15 | 4.1% | 2.9% | 1.39× | 87% |
| Software Development | 12 | 3.3% | 2.9% | 1.11× | 92% |
| Debugging | 10 | 2.7% | 2.9% | 0.93× | 100% |
| Docker | 10 | 2.7% | 2.9% | 0.93× | 90% |
| Game Design | 28 | 7.7% | 8.8% | 0.87× | 100% |
| Project Management | 27 | 7.4% | 8.8% | 0.84× | 96% |
| Memory Management | 9 | 2.5% | 2.9% | 0.84× | 100% |
| Analytical Skills | 9 | 2.5% | 2.9% | 0.84× | 100% |
| Company | Postings | Similarity | Momentum |
|---|---|---|---|
| Valve Corporation | 17 | 40% | stable |
Coming soon.
Weekly LLM-synthesised brief — emerging capabilities, decaying capabilities, geographic shifts, seniority signals — drawn from the company's own posting tag distribution. Will populate once Phase 4 of the company-intelligence pipeline (OpenRouter long-context model) ships.
Last enriched: 2026-03-20.
Company-data sources: wikidata, fmp, github, news
Hiring aggregates run live against D1; cached at the edge for up to 24 hours. AI-exposure scores derive from O*NET 30.2 occupation taxonomy crossed with the Anthropic Economic Index 2026-03-24 release.
Caveats: salary parser uses 2024 FX snapshot rates; long-tail location strings may bucket as "Unknown"; Location Quotient excludes companies with fewer than 5 indexed roles to keep ratios stable. Salary disclosure under 20% triggers a warning on the salary chart.
Machine-readable equivalents: /companies/electronic-arts.json · /companies/electronic-arts.md · api.yubhub.co/stats/company/electronic-arts