# Electronic Arts — Hiring Intelligence

> Generated: 2026-05-05 · Source: <https://yubhub.co/companies/electronic-arts> · API: <https://api.yubhub.co/stats/company/electronic-arts>

## Profile

- **Industry:** video game industry
- **HQ:** Redwood Shores
- **Headcount:** 13,700
- **Ticker:** EA
- **Website:** <https://www.ea.com>

## Hiring trajectory

- **Total enriched roles:** 395
- **26-week trend:** accelerating (week-over-week -53%)
- **14-day momentum:** 265 recent vs 0 prior · stable (+0%)
- **Market share:** 66.7% of industry (592 jobs across 7 companies) — rank 1

## Where the hiring is

| Category | Postings |
| --- | ---: |
| engineering | 293 |
| design | 33 |
| marketing | 23 |
| finance | 14 |
| operations | 10 |
| it | 5 |
| hr | 5 |
| sales | 3 |

## Geographic distribution

| Region | Postings | Share |
| --- | ---: | ---: |
| Canada | 136 | 34.5% |
| Unknown | 88 | 22.3% |
| EU | 46 | 11.7% |
| United States | 38 | 9.6% |
| APAC | 35 | 8.9% |
| India | 31 | 7.9% |
| United Kingdom | 9 | 2.3% |
| Latin America | 8 | 2% |

### Emerging hubs (last 30 days)

- **Canada:** 98 recent vs 5 prior (+1860%)
- **Unknown:** 69 recent vs 2 prior (+3350%)
- **APAC:** 30 recent vs 1 prior (+2900%)
- **India:** 19 recent vs 3 prior (+533%)
- **United States:** 19 recent vs 3 prior (+533%)

## Disproportionate skills (Location Quotient vs industry peers)

LQ = (this company's share of postings with skill X) ÷ (peer industry's share of the same skill). Values >1 mean over-indexed; >2 means twice as common as peers.

| Skill | Postings | This company % | Peer industry % | LQ | Required % |
| --- | ---: | ---: | ---: | ---: | ---: |
| Google Cloud | 11 | 2.8% | 0.5% | 5.49 | 73% |
| Terraform | 11 | 2.8% | 0.5% | 5.49 | 91% |
| Cloud Platforms | 10 | 2.5% | 0.5% | 4.99 | 90% |
| Composition | 10 | 2.5% | 0.5% | 4.99 | 90% |
| Product Management | 19 | 4.8% | 1% | 4.74 | 95% |
| Python | 55 | 13.9% | 3% | 4.57 | 91% |
| CSS | 9 | 2.3% | 0.5% | 4.49 | 89% |
| Game Engines | 8 | 2% | 0.5% | 3.99 | 75% |
| Docker | 15 | 3.8% | 1% | 3.74 | 67% |
| React | 7 | 1.8% | 0.5% | 3.49 | 86% |
| Excellent Communication Skills | 13 | 3.3% | 1% | 3.24 | 46% |
| Ci/cd Pipelines | 13 | 3.3% | 1% | 3.24 | 85% |
| Benchmarking | 6 | 1.5% | 0.5% | 2.99 | 100% |
| JavaScript | 12 | 3% | 1% | 2.99 | 92% |
| Design | 6 | 1.5% | 0.5% | 2.99 | 67% |

## Salary positioning (USD, midpoint)

- **Company median:** $193,650 (60th percentile of industry)
- **Industry median:** $155,725 (sample n=27)
- **Disclosure:** 7% of company roles disclose salary vs 7% across industry

> ⚠️ Salary disclosed on fewer than 20% of roles — sample is small, treat ranges as indicative.

## Posting dynamics

- **Median days open (closed roles):** 28 (industry: 11)
- **Long-open postings (>90d still active):** 70
- **Closure rate (last 90d):** 52%

## Executive-level hires

- **Last 30 days:** 25 exec/director-level postings
- **Prior 90-day average:** 2.7 per 30-day window
- **Growth:** +826%

### Notable exec roles (recent)

- **Senior Director, Product Management -- Employee Experience Technology** — Austin _(posted 2026-04-30)_
- **Operations Director - Creative Innovation** — Vancouver _(posted 2026-04-29)_
- **Art Director** — Shanghai _(posted 2026-04-28)_
- **Development Director/Development Manager** — Hyderabad _(posted 2026-04-26)_
- **Battlefield Franchise Director, Asia Publishing** — Shanghai _(posted 2026-04-24)_

## AI exposure

- **Occupation-weighted score:** 0.283 (0 = manual / low automation, 1 = high automation potential)
- **Skill-weighted score:** 0.481

### Most-exposed roles

- **Videogame Tester** — 12 postings, score 0.52
- **Localization Tester II - Swedish** — 8 postings, score 0.52
- **Software Engineer** — 5 postings, score 0.288
- **2D Graphic Artist** — 4 postings, score 0.357
- **Software Engineer II** — 3 postings, score 0.288

## Peer set

| Company | Postings | Similarity | Momentum |
| --- | ---: | ---: | --- |
| [Keywords Studios](https://yubhub.co/companies/keywords-studios) | 147 | 43% | stable |
| [Valve Corporation](https://yubhub.co/companies/valve-corporation) | 17 | 40% | stable |
| [Playground Games](https://yubhub.co/companies/playground-games) | 10 | 40% | stable |
| [Respawn Entertainment](https://yubhub.co/companies/respawn-entertainment) | 13 | 20% | stable |

## Strategic themes

_Strategy briefs are generated weekly by an LLM analysis of the company's posting tag distribution. This section will populate once Phase 4 of the company-intelligence pipeline ships._

## Methodology & sources

- **Last enriched:** 2026-03-20T16:22:42.130Z
- **Company-data sources:** wikidata, fmp, github, news
- **Job-data refresh:** continuous (queue pipeline). Aggregations cached at the edge for up to 24 hours.
- **Caveats:** salary parser uses simple FX (snapshot 2024 rates); long-tail location strings may bucket as "Unknown"; AI-exposure scores derive from O*NET 30.2 + Anthropic Economic Index 2026-03-24.

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Data: <https://api.yubhub.co/stats/company/electronic-arts>