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From the employer's careers site First seen 26 Oct 2026

Senior Game Capture Artist

The employer hasn't listed a salary.

Apply on Keywords Studios

Description

We are looking for a Senior Game Capture Artist to join our award-winning team. As a Game Capture Artist, you will stage, shoot, and scrutinise in-engine shots across specialised development builds to create the best content possible for our clients.

Responsibilities:

  • Create high-quality in-engine capture using game development builds and Unity projects
  • Meet capture deadlines and manage your own time efficiently
  • Keep a sharp eye on quality, pushing lighting, post-processing, resolution, and detail levels to get the best possible image from each build
  • Select and stage shots that meet the brief, telling a story through capture and showing off each game and its features in the best possible light
  • Fully understand the latest build and project version of each game, and be the main point of contact for all game and engine updates
  • Edit captured footage in After Effects and Premiere Pro, using editing techniques to make it as exciting as possible
  • Build and maintain reusable capture setups, such as camera rigs, Timeline sequences, and lighting presets, to speed up future work
  • Gather high-quality assets and export them from the engine when needed

Requirements:

  • Previous experience in a Game Capture Artist role
  • A passionate gamer with a broad appreciation of mobile, PC, and console titles
  • Willingness to learn each game and its project setup inside out, and to stay hands-on with it every day
  • Ability to adapt to game development builds and Unity projects that are always changing
  • Understanding of game trends and how games are marketed across the gaming landscape
  • Creative problem-solving skills to find ways around bugs and issues in builds
  • Keen eye for composition, camera movement, lighting, and framing
  • Eagerness to develop in-engine cinematography techniques and creative storytelling skills
  • Collaboration and ability to work efficiently with creative, editorial, and client-side development teams
  • Strong proficiency in Unity, including Cinemachine, Timeline, the Unity Recorder, and working across URP/HDRP render pipelines
  • Working knowledge of Unreal Engine, including Sequencer, Movie Render Queue, and cine cameras
  • Knowledge of Adobe After Effects and Premiere Pro
  • PC proficient, with experience capturing from both PC and mobile builds

Benefits:

  • Non-taxable Allowances
  • HMO and Life Insurance
  • Paid Time Offs
  • Annual Wellness Subsidy

Skills

Required

  • Unity
  • Cinemachine
  • Timeline
  • Unity Recorder
  • Unreal Engine
  • Sequencer
  • Movie Render Queue
  • Adobe After Effects
  • Premiere Pro

Nice to have

  • OBS Studio

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.workable.com/view/eJUGR7VXcsKk3MiPa4W7vB/remote-senior-game-capture-artist-in-pasig-at-keywords-studios

Apply on Keywords Studios