Description
We are seeking a Senior Game Designer to join our team on Beyond Good & Evil 2, an open-world action-adventure game set in a captivating space opera universe.
As a Senior Game Designer, you will be responsible for designing, driving, and refining major game systems in a demanding, collaborative, and ambitious environment.
Key responsibilities:
- Define, design, and refine gameplay mechanics using a rapid iterative process.
- Regularly prototype and test ideas to validate concepts and make adjustments.
- Collaborate closely with technical, artistic, AI, animation, combat, and direction teams.
- Clearly present, document, and communicate design intentions.
- Identify gameplay issues and propose concrete, testable solutions.
- Maintain a clear vision and contribute to the overall coherence of the player experience.
Areas of expertise valued (non-exclusive):
- NPC combat AI: design, prototyping, and implementation of enemy behaviours.
- 3C and vehicles/spaceships: design, prototyping, and implementation of pilotable vessels, with a focus on game feel.
- Puzzles and enigmas: design of comprehension, manipulation, experimentation, observation, and deduction challenges.
- Systemic activities: design of emergent gameplay, systemic loops, and interactions with the open world.
Requirements:
- Confirmed experience as a Senior Game Designer on at least one large-scale game (AA or AAA).
- Mastery of a major game engine or proprietary engine.
- Ability to prototype and iterate quickly.
- Good understanding of 3D open-world development.
- Solid video game culture and ability to identify relevant references.
Nice to have:
- Experience with character AI.
- Experience with 3C vehicles.
- Experience with puzzle and enigma design.
- Experience with systemic gameplay and system design.