Description
As a Technical Level Designer at Ubisoft Sofia, you will create and implement system design elements into the game, acting as a technical reference and bridge between tech and design.
Your daily tasks will include:
- Participating in the prototyping and production of technical elements of a feature
- Helping the Level Design Team balance technical constraints and creative vision
- Participating in the data optimization phase of the project and validating the Level Design Team's compliance with technical constraints
- Creating gameplay metrics and ensuring they are kept by the team
- Being a technical reference to the team by understanding, applying, and creating best practices
- Proactively providing feedback and suggestions on improving tools and methods
- Collaborating with all teams on creating, testing, and implementing new gameplay features
- Designing and implementing complex, abstract, or technically challenging elements that impact the entire game
We require:
- Familiarity with game engines such as UE5, UE4, Unity, etc. (nice to have)
- Strong attention to detail, adaptability, proactivity, and autonomy
- Good analytical and problem-solving skills
- Ability to clearly express ideas, both spoken and written
- Curiosity and drive to understand how things work
- Eagerness to learn
- Good level of English
We offer:
- Multicultural and friendly working environment
- Flexible working hours and additional days off
- Private medical health and dental care
- Employee assistance program
- Learning and knowledge sharing programs
- International trainings and conferences
- Top location next to Borisova Garden Park
- Public transport card and food vouchers
- Gifts for special occasions
- Free games and game dev merchandise
- Memorable parties and teambuilding events