Description
As a Senior Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You will assemble and position visual elements to support environmental storytelling, enhance game atmosphere, and enrich player experience.
Responsibilities:
- Collaborate with level designers and art direction to understand game vision
- Conduct artistic research and gather relevant visual references
- Place substitutes and communicate modelling and texturing needs to artistic teams
- Balance artistic goals with technical constraints
- Integrate and assemble resources in Unreal to create polished and immersive environments
- Adjust lighting, composition, and visual details to reinforce scene ambiance and readability
- Verify integrated content consistency with art direction and playability needs
- Test, adjust, and improve environments to ensure smooth player experience
Qualifications:
- Mastery of 3D software like Maya or 3ds Max
- Good understanding of real-time optimisation techniques and experience with Unreal
- Knowledge of artistic fundamentals like lighting, composition, and colour theory
- Experience in modelling, texturing, lighting, or image processing
- Ability to collaborate effectively with multidisciplinary teams
- Excellent communication skills
- Curiosity, adaptability, and initiative
- Attention to detail and interest in creating immersive environments
What to send:
- Your CV highlighting your skills and experience
- A portfolio showcasing your best work or a link to your online portfolio