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From the employer's careers site First seen 30 Oct 2026

Animateur-trice jouabilité sénior - [Rainbow Six Siege]

Ubisoft Montreal, QC senior full-time

The employer hasn't listed a salary.

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Description

As a Senior Gameplay Animator on Rainbow Six Siege at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in first-person view, as well as equivalent replication animations in third-person view.

Responsibilities:

  • Create first-person view animations aligned with the visual language defined by the animation direction and game design constraints;
  • Produce high-quality animations using keyframe animation, based on varied video references;
  • Process and enhance motion capture data used as a basis for certain animation systems;
  • Adjust animation data with great precision, taking into account game engine requirements;
  • Export and integrate animations according to technical guidelines, in collaboration with technical direction, technical animation, programming, and design;
  • Test, analyse, and revise animation systems directly in-game;
  • Collaborate closely with animators, animation direction, programming, and design to deliver work that meets quality and deadline objectives;
  • Take responsibility for the final in-game feel, a key criterion for evaluating animation quality.

Qualifications:

  • Solid experience in gameplay animation for video games;
  • Confirmed expertise in 3D animation and first-person view animation systems (FPS);
  • Excellent mastery of motion capture data processing;
  • A keen sense of detail and a strong requirement for visual quality;
  • A collaborative and open approach, favouring finding compromises in the face of complex problems;
  • Ability to demonstrate flexibility and manage production-related adjustments;
  • Good understanding of technical constraints related to integration into a game engine;
  • Ease of working in a multidisciplinary environment, respecting artistic and technical visions;
  • Knowledge of MotionBuilder is considered an asset;
  • Participation in a published AAA game is a plus.

What to send us:

  • Your CV highlighting your skills and experience;
  • A portfolio of your best animation achievements, including links or relevant examples of first-person view work.

Skills

Required

  • 3D animation
  • first-person view animation systems
  • motion capture data processing
  • game engine integration
  • keyframe animation

Nice to have

  • MotionBuilder
  • AAA game development experience

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.smartrecruiters.com/Ubisoft2/744000158479699-animateur-trice-jouabilite-senior-rainbow-six-siege-

Apply on Ubisoft