Description
As a Senior Gameplay Animator on Rainbow Six Siege at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in first-person view, as well as equivalent replication animations in third-person view.
Responsibilities:
- Create first-person view animations aligned with the visual language defined by the animation direction and game design constraints;
- Produce high-quality animations using keyframe animation, based on varied video references;
- Process and enhance motion capture data used as a basis for certain animation systems;
- Adjust animation data with great precision, taking into account game engine requirements;
- Export and integrate animations according to technical guidelines, in collaboration with technical direction, technical animation, programming, and design;
- Test, analyse, and revise animation systems directly in-game;
- Collaborate closely with animators, animation direction, programming, and design to deliver work that meets quality and deadline objectives;
- Take responsibility for the final in-game feel, a key criterion for evaluating animation quality.
Qualifications:
- Solid experience in gameplay animation for video games;
- Confirmed expertise in 3D animation and first-person view animation systems (FPS);
- Excellent mastery of motion capture data processing;
- A keen sense of detail and a strong requirement for visual quality;
- A collaborative and open approach, favouring finding compromises in the face of complex problems;
- Ability to demonstrate flexibility and manage production-related adjustments;
- Good understanding of technical constraints related to integration into a game engine;
- Ease of working in a multidisciplinary environment, respecting artistic and technical visions;
- Knowledge of MotionBuilder is considered an asset;
- Participation in a published AAA game is a plus.
What to send us:
- Your CV highlighting your skills and experience;
- A portfolio of your best animation achievements, including links or relevant examples of first-person view work.