Description
Keywords Studios Asia is currently hiring for Singapore-based Level Designers.
We are looking for an accomplished, enthusiastic and self-motivated Level Designer to join our Singapore-based team working on an exciting, new and unannounced project.
Responsibilities
- You will be responsible for finding the fun, injecting personality and adding narrative into our games through their levels.
- You will prototype innovative level and gameplay concepts via 3D modelling, scripting and other tricks of the trade.
- You will employ various modelling techniques to block out environments with level progression and the overall game experience in mind.
- You will work in close collaboration with the environment artists and game designers, while extending collaboration and bringing solutions to the team across all disciplines.
- You will assist in the continued improvement of production pipelines and workflows within the studio.
- You will conduct regular playtesting sessions to gather user feedback and subsequent action points.
- You will iterate on the gameplay experience to fine-tune it for maximum quality and optimum performance to ultimately ship an incredible product.
- You will maintain strong knowledge of trending level design techniques and the capabilities/limitations of these techniques as they relate to project objectives.
- You will willingly and regularly share your expertise with peers and expect the same in return.
Requirements
- Experience with Unreal, Unity or proprietary engines.
- At least 1 published AAA title in a proven level design capacity.
- Confident 3D level prototyping & modelling skills across a range of packages, e.g., Max, Maya, Unreal.
- Experience with gameplay and level/mission design scripting tools akin to Kismet, Unreal Editor, Lua.
- Effective aptitude in basic programming principles; C# knowledge a plus.
- Firm technical ability relative to game engine technologies.
- Expertise in level design concepts and 2D level layouts.
- Receptive to direction and feedback while performing well within a collaborative team environment.
- An enthusiastic gamer with an understanding of both level design and effective game design methodologies, with the ability to clearly and passionately communicate this to others.
- Experience or an appetite for 3rd person action adventure games is an advantage.
For applicants who progress, you may be required to complete a level design assignment and complete a first and final interview.