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From the employer's careers site First seen 7 Nov 2026

Principal / Lead Hard Surface Artist

Keywords Studios Singapore Remote senior full-time

The employer hasn't listed a salary.

Apply on Keywords Studios

Description

Keywords Studios is currently looking to expand its team in Southeast Asia. We're currently looking for an accomplished, enthusiastic and self-motivated Principal / Lead Hard Surface Artist to join our team working on an exciting, new and unannounced project.

A Principal / Lead Hard Surface Artist at Keywords Studios:

  • Creates high-quality hard surface assets that meet the artistic and technical requirements of the project.
  • Works across a range of assets such as vehicles, weapons, machinery, props, architecture, and other complex mechanical or manufactured forms.
  • Helps establish the visual and quality bar for hard surface production across the project.
  • Works closely with Art Direction, Environment Art, Technical Art, and Design to ensure assets are visually strong, functional, and appropriate for gameplay.
  • Provides hands-on guidance, feedback, and mentoring to other artists.
  • Develops efficient modelling, texturing, and asset creation approaches suited to production needs.
  • Ensures assets are optimised appropriately for real-time performance and platform requirements.
  • Troubleshoots technical and production issues related to hard surface assets and workflows.
  • Contributes to visual benchmarks and helps establish best practices for hard surface production.

Requirements

  • Proven experience as a Senior, Principal, or Lead Hard Surface Artist on a shipped AAA or high-quality game project.
  • Strong portfolio demonstrating high-quality hard surface modelling across a range of asset types.
  • Strong understanding of shape, proportion, materials, construction, and mechanical design.
  • Strong knowledge of high-poly and low-poly workflows, baking, texturing, and PBR materials.
  • Proficiency with modern 3D content creation tools and game engines such as Unreal, Unity, or proprietary engines.
  • Good understanding of optimisation requirements for real-time assets.
  • Experience mentoring or providing artistic direction to other artists.
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.
  • Experience with procedural workflows, scripting, or pipeline improvements is an advantage.

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Skills

Required

  • 3D modelling
  • texturing
  • PBR materials
  • Unreal
  • Unity
  • game engines

Nice to have

  • procedural workflows
  • scripting
  • pipeline improvements

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.workable.com/view/nUBUgqwwBZowindp8oaKFt/remote-principal-%2F-lead-hard-surface-artist-in-singapore-at-keywords-studios

Apply on Keywords Studios