Description
Ubisoft is a global video game organisation with teams around the world creating original and memorable gaming experiences. Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe.
As a Lead Level Designer, you will be at the heart of design decisions, working closely with project directors. Your main goals will be:
- Define and communicate the level design vision to ensure consistency across the game's world, gameplay, narrative, and art teams
- Create clear and understandable design language for players
- Ensure gameplay situations are readable, intuitive, and engaging
- Simplify complexity and focus on fun
You will also be responsible for managing a team of 6-7 Level Designers, helping less experienced team members develop their skills, and giving senior team members autonomy on key subjects.
The ideal candidate has:
- Experience working on AAA games and shipping multiple titles
- Strong level design skills, particularly in 3D
- Excellent understanding of user experience (UX) principles applied to level design
- Experience with iterative design and testing
- Strong communication and leadership skills
Benefits of working on this project include:
- Working on an ambitious open-world project
- Collaborating with a close-knit, supportive team
- Having a high degree of creative freedom in gameplay situations
- Opportunities for growth and structuring a project
The recruitment process involves reviewing your application, followed by a discovery session, project interview, and lead assessment.