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From the employer's careers site First seen 25 Oct 2026

Team Lead - 3D Environment Art (Rainbow Six Siege)

Ubisoft Montreal, QC senior full-time

The employer hasn't listed a salary.

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Description

As a 3D Environment Art Team Lead at Ubisoft Montréal, you’ll guide the Modeling and Texture team and deliver the environment assets needed for Rainbow Six Siege map production.

Responsibilities:

  • Guide and develop the Modeling and Texture team, including participation in hiring, onboarding, and retention efforts
  • Hold one-on-one meetings, coaching sessions, and performance reviews, and identify artists’ development opportunities
  • Plan and balance the team’s workload, capacity, priorities, and delivery commitments
  • Track tasks, bugs, and production progress in Jira, and keep the backlog and stakeholders up to date on delivery status and risks
  • Set and track asset and texture production plans with the level art lead to meet map production needs
  • Support artists in ensuring assets and textures meet the project's artistic, technical, and production requirements
  • Review models and textures, give constructive feedback, and check visual consistency, optimization, and integration requirements
  • Oversee modeling, texturing, and polish through final delivery while meeting schedules and technical budgets
  • Coordinate with level art, art direction, production, and technical teams on asset needs, dependencies, and production challenges
  • Improve workflows and production practices through knowledge sharing, reusable assets, and solutions to pipeline issues

Qualifications:

  • Experience in video game environment art, including modeling, texturing, or asset production
  • Experience guiding, mentoring, or coordinating artists in game development
  • Participation in a shipped game or equivalent production experience
  • Understanding of game development pipelines and content creation workflows
  • Ability to organize work and balance priorities with team development needs
  • Strong communication, collaboration, and interpersonal skills
  • Problem-solving skills and experience with tracking or collaboration tools such as Jira, Perforce, or equivalent tools
  • Experience on a triple-A live game and knowledge of Rainbow Six Siege are assets

Skills

Required

  • video game environment art
  • modeling
  • texturing
  • asset production
  • game development pipelines
  • content creation workflows
  • Jira
  • Perforce

Nice to have

  • triple-A live game
  • Rainbow Six Siege

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.smartrecruiters.com/Ubisoft2/744000157165324-team-lead-3d-environment-art-rainbow-six-siege-

Apply on Ubisoft